Šport

In the context of computer science, „Šport“ (which translates to „Sport“ in English) does not have a specific definition related to computing. However, it can refer to applications or systems designed for managing, analyzing, or enhancing sports activities. This can include software for tracking athletic performance, databases for sports statistics, platforms for organizing events, or apps designed to facilitate sports training and coaching. Overall, while „Šport“ itself does not carry a technical meaning in computer science, it encompasses a variety of technologies and applications that support the sports domain.